While object-orientation has become a standard technique in modern software engineering, most object-oriented systems lack persistency of objects. This is rather surprising since most objects (e.g. objects in a graphical editor) have a persistent character, thus, they persist past the execution of some program. Nevertheless, most systems require the programmer to implement load and store operations for the objects. In this Ph.D. work we demonstrate the seamless integration of database functionality into an object-oriented development environment, in which the surving of objects is for free. A proof-of-concept prototype implementation has been done in the Oberon system, called Oberon-D.
Paper at the 7th ECOOP Workshop for Doctoral Students in Object-Oriented Systems, Jyväskylä, June 1997.
Published in the proceedings of the 7th ECOOP Workshop for Doctoral Students in Object-Oriented Systems, Jyväskylä, June 1997.